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Photo Information for Metamorphose 03

  1. Original File Size
    391680
  2. Mime Type
    image/jpeg
  3. Image Height
    1200
  4. Image Width
    900
  5. Color
    TRUE
  6. Byte Order Motorola
    FALSE
  7. IFD0.ImageWidth
    600
  8. IFD0.ImageLength
    800
  9. IFD0.Compression
    1
  10. IFD0.PhotometricInterpretation
    2
  11. Image Description
    ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFov (float): 47.868271 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 140.965164 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 599, 799] displayWindow (box2i): [0, 0, 599, 799] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= B (float) G (float) R (float)
  12. Orientation
    The 0th row is at the visual top of the image, and the 0th column is the visual left-hand side
  13. IFD0.SamplesPerPixel
    4
  14. X-Resolution
    720000/10000
  15. Y-Resolution
    720000/10000
  16. IFD0.PlanarConfiguration
    1
  17. Resolution Unit
    2
  18. Software
    Adobe Photoshop CS5 Windows
  19. Last Modified
    2013:09:27 14:39:12
  20. Color Space
    65535
  21. Image Width
    900
  22. Image Length
    1200
  23. 1#090
    �%G
  24. IPTC.Caption
    ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFov (float): 47.868271 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 140.965164 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 599, 799] displayWindow (box2i): [0, 0, 599, 799] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= B (float) G (float) R (float)
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