-
Original File Size
1195345
-
Mime Type
image/jpeg
-
Image Height
4096
-
Image Width
4096
-
Color
TRUE
-
Byte Order Motorola
TRUE
-
IFD0.ImageWidth
4096
-
IFD0.ImageLength
4096
-
IFD0.PhotometricInterpretation
2
-
Image Description
ProEXR File Description
=Attributes=
cameraAperture (float): 42.759472
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466219876688855040.000000
cameraFarRange (float): 10000.000000
cameraFocalLength (float): 71.597206
cameraFov (float): 23.124746
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 227.383286
cameraTransform (m44f): [{0.997109, 0.0670951, 0.0356751, 36.3629}, {0.0759899, -0.880395, -0.468114, -356.09}, {-0, 0.469472, -0.882947, 157.951}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4095, 4095]
displayWindow (box2i): [0, 0, 4095, 4095]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
A (float)
B (float)
G (float)
R (float)
VRayExtraTex_Map #1.B (float)
VRayExtraTex_Map #1.G (float)
VRayExtraTex_Map #1.R (float)
VRayGlobalIllumination.B (float)
VRayGlobalIllumination.G (float)
VRayGlobalIllumination.R (float)
VRayReflection.B (float)
VRayReflection.G (float)
VRayReflection.R (float)
VRayWireColor.B (float)
VRayWireColor.G (float)
VRayWireColor.R (float)
Z (float)
-
Orientation
The 0th row is at the visual top of the image, and the 0th column is the visual left-hand side
-
IFD0.SamplesPerPixel
3
-
X-Resolution
720000/10000
-
Y-Resolution
720000/10000
-
Resolution Unit
2
-
Software
Adobe Photoshop CS6 (Macintosh)
-
Last Modified
2013:05:15 12:07:32
-
Exif Version
0221
-
Color Space
sRGB
-
Image Width
4096
-
Image Length
4096
-
1#090
�%G
-
IPTC.Caption
ProEXR File Description
=Attributes=
cameraAperture (float): 42.759472
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466219876688855040.000000
cameraFarRange (float): 10000.000000
cameraFocalLength (float): 71.597206
cameraFov (float): 23.124746
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 227.383286
cameraTransform (m44f): [{0.997109, 0.0670951, 0.0356751, 36.3629}, {0.0759899, -0.880395, -0.468114, -356.09}, {-0, 0.469472, -0.882947, 157.951}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4095, 4095]
displayWindow (box2i): [0, 0, 4095, 4095]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
A (float)
B (float)
G (float)
R (float)
VRayExtraTex_Map #1.B (float)
VRayExtraTex_Map #1.G (float)
VRayExtraTex_Map #1.R (float)
VRayGlobalIllumination.B (float)
VRayGlobalIllumination.G (float)
VRayGlobalIllumination.R (float)
VRayReflection.B (float)
VRayReflection.G (float)
VRayReflection.R (float)
VRayWireColor.B (float)
VRayWireColor.G (float)
VRayWireColor.R (float)
Z (float)