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losbellos

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Posts posted by losbellos


  1. Rendertime is 6 minutes at this resolution. The smoke calculation takes most of it I guess. In rendertime, traditional lighting even with AO is unbeatable. The Hardware is phenom II AMD 905e running on 3.3ghz. One of the best buy I ever got, it low power consuming and fast enough. However tommorow I will have a new 6 core beast, the Phenom II 1090T, then rendertime will become around 3 minutes. :)

    The technique is very simple, but it is true the setup usually takes more time, but it is also much more flexible. I am big fun of GI but it is still very slow.


  2. Hej, Yes, I am using AO pass as well. The technik is basically two point light setup. One directional light with area shadow and some other ambient only lights with sepcific far attentuation for the GI effect. If I wasnt using AO, then I would have to create some other lights for shadowing.

    There is smoke behind and above the building to simulate the old trains "smoking". This smoke creates that strange looking banding on right. There will be people there and some more "excitment" that it will look more interesting, and hopefully the banding could be a valuable part of the "play".

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