TChadail 797 Report post Posté(e) June 10, 2016 Citer Share this post Link to post Share on other sites
lolonic 885 Report post Posté(e) June 10, 2016 Merci pour les infos Thom.....C'est intéressant. Je pensais que cela pouvait être approprié, dans certains cas, de n'opérer que sur un élément exclusif (Gi, refraction, reflexion....etc...) Denoiser, se traduirait assez simplement par "virer ce putain de grain"... 2 Milo et TChadail reacted to this Citer Share this post Link to post Share on other sites
Nicolas Caplat 2,757 Report post Posté(e) June 14, 2016 Build 3.40.02 (official) (14 June 2016)==============Modified features:(*) VRayDenoiser: Prevent the denoiser render elements from saving as separate files;(*) VRayOSLMtl/VRayOSLTex: Speed up texture sampling;(*) vdenoise.exe: Add "-abortOnOpenCLError" to stop hardware accelerated denoising on errors;(*) vdenoise.exe: Add "-frames" option that allows to specify the frames to process;(*) vdenoise.exe: Add "-verboseLevel" option;Bug fixes:(*) V-Ray: Materials with self-illumination enabled render incorrectly when light cache is secondary GI engine;(*) V-Ray: Fixed problems with light cache "Store direct light" when using IR+LC after V-Ray 3.40.01;(*) V-Ray RT: "Elements active" option in Render Elements tab is not working;(*) VRay RT GPU: Fireflies appear on scene with VRayFastSSS2;(*) VRay RT GPU: Highlight glossiness still renders when Trace reflections option is disabled;(*) VFB: Clicking on the white area of the scroll bar in the color corrections window scrolls by just one pixel;(*) VFB: Image messes up when scrolling in the window;(*) VFB: Toolbar icons are not stretched over the entire buttons when screen dpi is changed;(*) VRayDenoiser: Denoising artifact appears on images with fireflies;(*) VRayDenoiser: Hardware accelerated denoiser messes up the progress bar during progressive rendering;(*) VRayDenoiser: Returns black result on some computers when hardware accelerated;(*) VRayGLSLMtl/VRayGLSLTex: The __color keyword is not respected;(*) VRayGLSLMtl/VRayGLSLTex: Bool uniforms with initializers get random values;(*) VRayHDRI: Lag when switching between Shaded and Wireframe viewport modes;(*) VRayOSLMtl/VRayOSLTex: Empty texmap inputs lead to input parameters after them to be skipped;(*) VRayStereoscopic: Fixed artifacts in the render;(*) VRayTriplanarTex: Crash when connected to a bump slot and has VRayNormalMap;(*) vdenoise.exe: Doesn't work with network paths for input files; Citer Share this post Link to post Share on other sites
SugaR 635 Report post Posté(e) June 14, 2016 (ça se traduit comment "denoiser" en français ... ?^^) debruiter... oui c'est très moche... Citer Share this post Link to post Share on other sites
Miaz3 512 Report post Posté(e) June 14, 2016 Roland t'es ou ? 1 Sphonx reacted to this Citer Share this post Link to post Share on other sites
Sphonx 99 Report post Posté(e) June 16, 2016 Bonjour à tous ! Vous en savez plus sur l'outil denoiser tool ? Il permet de faire quoi, etc... ? Merci Citer Share this post Link to post Share on other sites
Nicolas Caplat 2,757 Report post Posté(e) June 16, 2016 Bonjour à tous ! Vous en savez plus sur l'outil denoiser tool ? Il permet de faire quoi, etc... ? Merci C'est le denoiser en standalone. Lele a d'ailleurs réalisé un script pour en simplifier l'utilisation (ligne de commande ...). Tu as un thread à ce sujet sur les forums Chaos Group. 1 Sphonx reacted to this Citer Share this post Link to post Share on other sites
Sphonx 99 Report post Posté(e) June 16, 2016 Merci ma gueule !!! Alors Uncharted 4 ? bien ou bien ? Bise ! Citer Share this post Link to post Share on other sites
Nicolas Caplat 2,757 Report post Posté(e) June 16, 2016 Pas encore testé - je suis un peu occupé en ce moment le soir, mais j'ai bon espoir de le tester (ou pas ...) avant que tu ne récupères ta console 1 Sphonx reacted to this Citer Share this post Link to post Share on other sites
kasariram 0 Report post Posté(e) August 27, 2016 Bonjour comment utiliser denoiser sous 3dsmax 2015 vray 3.40 et sous Render Active shade Vray RT GPU merci a vous Citer Share this post Link to post Share on other sites
Nicolas Caplat 2,757 Report post Posté(e) August 29, 2016 Bonjour comment utiliser denoiser sous 3dsmax 2015 vray 3.40 et sous Render Active shade Vray RT GPU merci a vous LMGTFY: https://youtu.be/HMDrTS1aEPk Citer Share this post Link to post Share on other sites