Nicolas Caplat 2,757 Report post Posté(e) March 1, 2017 17 minutes ago, Daniel Schmidt said: There is only one type of install via cebas product manager (Nicolas confuses this with psd-manager 3). On your DR slaves you need no license and don't need to install the license server. Just install the plugin via cebas product manager - done. You can use them for network rendering via Backburner or as V-Ray DR slave, Corona DR slave. No license is required - only the plugin needs to be installed. The message "License for this application/version not found, please request license" just means that the plugin connected successfully to a license server - however there was no psd-manager license available. Maybe you installed an additional license server also on the slave - this is not needed. Thanks Daniel - I was indeed mixing things with v3 ! Citer Share this post Link to post Share on other sites
KruL 210 Report post Posté(e) March 1, 2017 Perfect ! Thanks Daniel ! Et merci Nico je suis fluent 1 Nicolas Caplat reacted to this Citer Share this post Link to post Share on other sites
TChadail 797 Report post Posté(e) March 4, 2017 Hey Daniel, I just sent you my 3dsmax.ini file. Thanks for the help Citer Share this post Link to post Share on other sites
Daniel Schmidt 10 Report post Posté(e) March 4, 2017 I sent TChadail an updated version that should fix the problem. It was a bug only in this special trial. The 3D-Artist download has been replaced too - please download it again. 1 Nicolas Caplat reacted to this Citer Share this post Link to post Share on other sites
Nicolas Caplat 2,757 Report post Posté(e) March 13, 2017 Hey Binyan guys, any feedback with PSDM testing so far ? Citer Share this post Link to post Share on other sites
Kuzco 290 Report post Posté(e) March 13, 2017 C'est jour férié today. On the dit ca demain 2 TChadail et Nicolas Caplat reacted to this Citer Share this post Link to post Share on other sites
Nicolas Caplat 2,757 Report post Posté(e) March 13, 2017 Férié, férié ... n'empêche que tu es quand même ici !! pars loin de tout écran !! Citer Share this post Link to post Share on other sites
TChadail 797 Report post Posté(e) March 13, 2017 We always use our render farm for our daily production needs and PSDM is not installed yet on it. So it has not been really tested so far :/ I have to ask our IT administrator to install it on the render nodes and then we'll see how it's going. I already spread the word inside the company though and didn't get any particular feedback on it. I'll keep you updated. 1 Nicolas Caplat reacted to this Citer Share this post Link to post Share on other sites
SugaR 635 Report post Posté(e) March 13, 2017 Quote Férié, férié ... n'empêche que tu es quand même ici !! pars loin de tout écran !! En même avec les smartphones... 1 Nicolas Caplat reacted to this Citer Share this post Link to post Share on other sites
Nicolas Caplat 2,757 Report post Posté(e) March 13, 2017 1 hour ago, SugaR said: En même avec les smartphones... Bah oui, c'est le problème ... parvenir à décrocher pour de vrai 2 TChadail et Troadegrafix reacted to this Citer Share this post Link to post Share on other sites
TChadail 797 Report post Posté(e) March 13, 2017 7 hours ago, NicolasC said: Bah oui, c'est le problème ... parvenir à décrocher pour de vrai Mode avion ! 1 Nicolas Caplat reacted to this Citer Share this post Link to post Share on other sites
Daniel Schmidt 10 Report post Posté(e) March 31, 2017 Last day of the special trial. If you just want to test V-Ray Distributed Rendering easily. Just make sure Save File is checked in the Render Setup Dialog within your scene and V-Ray DR will work even without psd-manager being installed on the slaves. 1 TChadail reacted to this Citer Share this post Link to post Share on other sites
Nicolas Caplat 2,757 Report post Posté(e) March 31, 2017 Ok, thanks Daniel Any feedback from the Binyan guys btw ? Citer Share this post Link to post Share on other sites
TChadail 797 Report post Posté(e) April 2, 2017 Hi, Unfortunately artists don't seem interested with the plugin, at least here in Melbourne although I've spread the word in all the company I've asked them if they would be keen to try it but the answer was no. Except for one of them but I'm not sure we're going to buy it only for one person. They already have their own workflow and don't see what they have to gain by using it. Habits die hard. Citer Share this post Link to post Share on other sites
Miaz3 512 Report post Posté(e) April 2, 2017 11 hours ago, TChadail said: Habits die hard peu de le dire oui ! 1 TChadail reacted to this Citer Share this post Link to post Share on other sites
Daniel Schmidt 10 Report post Posté(e) April 2, 2017 23 hours ago, TChadail said: Hi, Unfortunately artists don't seem interested with the plugin, at least here in Melbourne although I've spread the word in all the company I've asked them if they would be keen to try it but the answer was no. Except for one of them but I'm not sure we're going to buy it only for one person. They already have their own workflow and don't see what they have to gain by using it. Habits die hard. What about - I just give this artist a 1-year license to use it in production. Maybe the coworkers will have a look over his shoulder or give it a try at some point (its a floating license). New features will also arrive in this time-frame. There are a lot of small things like filtering out Denoiser Elements, being able to use V-Ray + Batch Render, V-ray Color Corrections as Adjustment Layer, just entering "1-100" as Object-IDs you want and only those that are used in the scene will be in the file. Saving RAM when using psd-manager Mattes compared to Multi-Mattes. Not having to go to the Channels Tab to load a MultiMatte selection in Photoshop. So lots of small things that are not obvious from the website and 5 minutes using a trial. Daniel 3 Nicolas Caplat, zules et TChadail reacted to this Citer Share this post Link to post Share on other sites
TChadail 797 Report post Posté(e) April 3, 2017 7 hours ago, Daniel Schmidt said: What about - I just give this artist a 1-year license to use it in production. Maybe the coworkers will have a look over his shoulder or give it a try at some point (its a floating license). New features will also arrive in this time-frame. There are a lot of small things like filtering out Denoiser Elements, being able to use V-Ray + Batch Render, V-ray Color Corrections as Adjustment Layer, just entering "1-100" as Object-IDs you want and only those that are used in the scene will be in the file. Saving RAM when using psd-manager Mattes compared to Multi-Mattes. Not having to go to the Channels Tab to load a MultiMatte selection in Photoshop. So lots of small things that are not obvious from the website and 5 minutes using a trial. Daniel Thank you Daniel. Much appreciated. Looking forward to testing it Citer Share this post Link to post Share on other sites