Jump to content
Sign in to follow this  
sachalek

Tiling/Scale of Vector Displacement?

Recommended Posts

Is there a way to scale/tile my map in Vray vector displacement? I'm using vector displacement instead of 2d displacement because it needs to be seamless, but the texture is too big. Even when I tile the map in Photoshop, it doesn't change the size in the render. I'm in Maya 2016. 

Share this post


Link to post
Share on other sites
On 09/07/2017 at 0:47 AM, lolonic said:

You have to use a uvw map modifier....

And a correct channel, maybe a number 2.

Channel 1 tile you diffuse, spec bump etc, and channel 2 can be used to tile & scale only the displ map into the vector disp modifier (on channel 2 inside) and through another uvw map modifier (working on channel 2 only).

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Who's Online   0 Members, 0 Anonymous, 135 Guests (See full list)

    There are no registered users currently online

×
×
  • Create New...