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TChadail

Drag/Rotate dans le Slate Material Editor ?

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Salut,

Un petit souci ennuyeux a la longue: dans le compact Material Editor de Max quand je veux faire tourner mon shader, je fais clic droit dessus puis Drag/Rotate. Je n'arrive pas a trouver cette option dans le Slate: quelqu'un sait comment l'activer ?

Merci

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Cette option m'est utile quand je veux verifier l'apparence de mon materiau sous differents angles (typiquement lorsque le Ref Glossiness est mappé).

Sinon dans le Slate tu peux changer l'objet: Double clic sur la preview > Preview Object Type > Sphere, Cylinder ou Cube  ;-)

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